DESIGNER FEATURE / GABRIELLE ROSENSTEIN: 3D ARTIST & DESIGNER

October 11, 2024 | interview by MELANIE DEJESUS | ALL IMAGES AND VIDEOS BY GABRIELLE ROSENSTEIN I

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There's something so nostalgic for me about Gabrielle's work. The inner anime kids from eras past can surely relate, but she has married fashion design with 3D art in a way that's fresh and exciting. I needed to learn more.

Here’s our conversation where we discuss her creative process and her thoughts on AI.

P: Tell us a little about yourself and how you came to know Photogenics.

G: I’m Gabrielle Rosenstein, artist-first designer, weaving my digital illustrations and 3D origins into accessories and collectibles. Pretty sure I found Photogenics through a Gumi (great brand) campaign earlier this year – I loved the photography, and the rest is history. 

P: If you had to describe your work to a stranger off the street sight-unseen, what would that sound like?

G: Sci-femme fantasy, currently inspired by the mahou shoujo concept, ditzy-girl untethered, 3D renders of chrome characters as accessories and printed fabrics. 

"It’s not that I see AI as a shortcut, I can accept it as a form of expression/art."-GR

P: I realize this is the AI Issue, and yet, you don’t currently use AI in your creative process. I reached out to you because your work speaks volumes about the advancements and the marriage between art and technology. Do you see AI as a potential collaborator in your work down the road? Why or why not?

G: I’m down to try anything digital, but I haven’t felt a calling to use AI in my art practice. If I were to, I’d be curious how it could reimagine existing 3D characters/imagery through those animated simulations. It’s not that I see AI as a shortcut, I can accept it as a form of expression/art,  but it would take some of the pleasure out of my workflow. 

campaign imagery for Gabrielle's fashion brand

"being PHOTOGENICS to me is about artful DNA that makes a lasting image."-GR

P: Gabrielle Rosenstein in 5 years. GO.

G: Successful as fuck! Lol But really, I want the freedom to go crazy with my production, lifesized 3D sculpture installations/public art, bigger collaborations and experiences. I’d LOVE to see GR alongside game developers to further expand my digiverse, along with making my e-com a more gamified experience.

 

P:In your words, what do you think “being PHOTOGENICS” means? 

 

G: It makes me think about genetics, so being PHOTOGENICS to me is about artful DNA that makes a lasting image

 

 

GABRIELLE ROSENSTEIN

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